// EVENT COMMANDS
WARNING: Triggering events too rapidly will result in system cooldown. Event system may respond: "Woah, slow down a bit!"
REACTOR IGNITION
:event Ignition
Starts the reactor sequence. Spawns prototype core.
INSTA STARTUP
:event instastartup
Skips the full startup sequence instantly.
MELT PHASE 1
:event MeltPhase1
Initiates meltdown phase 1. Core safeguards begin failing.
MELT PHASE 2
:event MeltPhase2
Escalates meltdown. Laser overload imminent.
MELT PHASE 3
:event MeltPhase3
Full meltdown. All reactor safeguards non-functional.
SELF DESTRUCT A/B/C
:event SELF_DESTRUCT_A / _B / _C
Triggers self-destruct variant. A is rarest. SD can sometimes be cancelled.
HADEN CONTINGENCY
:event HADEN_CONTINGENCY
ReactorLink takes full control. PLs unresponsive. SL overload initiated.
PROJECT DELTA — WARHEAD
:event Warhead
Initiates warhead detonation countdown (~2 min). Cannot be stopped.
// REACTOR CONTROL
:coretemp <temp>
Set reactor core temperature.
:coreshield <stability>
Set core shield stability value.
:destroylasers
Destroy all lasers.
:destroypowerlasers
Destroy power lasers only.
:destroystablasers
Destroy stabilisation lasers only.
:restorepower
Restore facility power.
:refillcoolant
Refill the coolant system.
:refillpool
Refill the coolant pool.
:regen
Regenerate / reset the facility.
:sdchance <0-100>
Set self-destruct chance percentage.
:sdvariant <A/B/C or 1/2/3>
Force a specific self-destruct variant.
:shutdownchance <0-100>
Set shutdown chance percentage.
// FACILITY
:cameras
View facility cameras.
:removecam <camera>
Remove a specific camera.
:openbunker
Open the bunker.
:closebunker
Close the bunker.
:changelog
View the game changelog.
// PLAYER
:speed <player> <number>
Set a player's walk speed.
:damage <player> <number>
Deal damage to a player.
:chargear <player> <steal>
Give or steal gear from a player.
:rainbowify <player>
Make a player rainbow.
:sparkles <player> <color>
Give a player sparkle effects.
:brazil <players>
Send players to Brazil.
:r15 <player>
Switch player to R15 rig.
:r6 <player>
Switch player to R6 rig.
:boombox <player>
Give a player a boombox.
// NOTIFICATIONS & TIMERS
:cn <title> <message>
Send a notification to all players.
:chatnotify <player> <message>
Send a chat notification to a specific player.
:npm <player> <message>
Send a private message notification to a player.
:countdown <time (seconds)>
Start a server-wide countdown.
:countdownpm <player> <time>
Start a countdown for a specific player.
:stopcountdown
Stop the active countdown.
// SYSTEM
:cmds
Open the full command list GUI.
:cmdinfo <command>
Get info about a specific command.
:event <name> [data]
Trigger a named server event with optional data.